Title: Video Conference Reflection Tool (VCRT) named Digital Interview Reflective Activity (DIRA)
DIRA is an Art & Design peer to peer variant to OSPIA – see Silas Taylor’s report on {Online Simulated Patient Interaction and Assessment (OSPIA) platform}
Introduction
Art & Design students need to develop professional communication skills for working with creative industry partners in the future-facing gig economy. Working alongside A/Prof Silas Taylor (Medicine) and the team from Changineers, A/Prof Kim Snepvangers (Art & Design) has been adapting a communication tool, OSPIA from its origins in the Medicine faculty. The OSPIA platform launched in 2016, in the first year of the Medicine program with training, FAQs and significantly an online calendar booking system where Simulated Patients (SP volunteers) enter their availability then Students (S) select an appointment time. Confirmation is via SMS/email aimed at reducing academic load. At the appointed time, a video-telephony interaction occurs with written and emoji-style feedback (all captured on the platform to be reviewed at a later time). For further information on the OSPIA platform please see the report from A/Prof Silas Taylor. During 2020, I have built a relationship with Changineers, which is an IT social enterprise, whom Silas has been working with to commercialise updated versions of OSPIA for the Medicine program. With the generosity of SEA and Silas, this project was extended to Art & Design to value-add to an already successful IT platform.
In T3, 2020 at Art & Design after developing A&D specific “Ospia-like” guidelines in collaboration with tutors, the Digital Interview Reflective Activity (DIRA) platform (dira.apps.changineersplatform.com) was trialled as a prototype with over 100 students in the course SDES2116 Design Practice. This upper level course acts as a practice-based precursor to Professional Experience Project (PEP) which is a real-world placement in industry. Pre-task questions and DIRA specific tasks were developed, as well as a “reflective conversation” protocol aimed at peer to peer collaboration and support, rather than the more formal requirements of an “interview”. Given the pandemic, online scheduling and virtual interview practice means students can participate when it suits them, with no need for travel to a particular location, which is a learning functionality increasingly utilised in fast paced creative industries.
During this time, although having a period of LSL in T2, I have also published an International Journal Publication co-authored with A/Prof Arianne Rourke. This article documents key findings in terms of Work Integrated learning and International Students which is part of the Teaching International Students (TIS) project. The publication citation is:
Snepvangers, K., & Rourke, A. (2020). Creative practice as a catalyst for developing connectedness capabilities: A Community Building Framework from the Teaching International Students (TIS) project. Journal of International Students (JIS). Invited Special Issue: Reflection and Reflective Thinking. Georgina Barton & Mary Ryan – Guest Editors. Volume 10, Issue S2, pp.16-35. ISSN: 2162-3104 (Print); ISSN: 21663750 (Online); ISSN JIS 21623104
Theoretical Background
Building a creative digital ecology informs the design of DIRA’s peer to peer approach, as the student gradually is enculturated into creative fields of professional practice. Developing curriculum and creating innovative learning resources is central to student mobility. Building personalised learning frameworks, using blended learning platforms like OSPIA at scale foregrounds a mobile view of student experience with physical, virtual and intellectual benefits within a broader conception of equity, diversity and inclusion. To meet a 21st century creative workforce goals, this visual/verbal learning resource, activities and feedback loop forms part of a living digital ecosystem of students, staff and creative industry professionals. This work was recognised with a 2018 Australian Awards for University Teaching (AAUT) Citation for Outstanding Contribution to Student Learning - “For the design, development and implementation of research-led, accessible and innovative teaching and learning resources in the field of creative professional experience in art, design and media”. In 2020, I was recognised as a Boundary Spanning Champion and will present my work on “Creative professional ecologies” at the 2020 Boundary Spanning Champions Online Forum, December 2-3 at the “University Industry Innovation Network (UIIN) forum in the Netherlands. https://uiin.org/sbforum/. UIIN is committed to enhancing employability and driving innovation through university-industry engagement. UNSW is an organisational member. They are a knowledge leader on university-industry interaction, entrepreneurial universities and are dedicated to the future of higher education institutions and their impact on society. In addition, as reported in Silas Taylors submission OSPIA was based on the underlying technology named EQClinic and results reported in many publications.
Aims
The recently launched DIRA tool equips students with scaffolded practice opportunities to develop and enhance video interviewing skills for lifelong learning/recruitment and the gig economy job market. The aim was to receive feedback from a likeminded peer in a conversational style prior to reaching the real world of a placement in industry (PEP). The tutorial task involved each student acting in the role of both Peer and Student (Interviewer and Interviewee), asking reflective questions that related to their experience in interviewing a designer, which provided an experiential lens on both roles.
Progress / Outcomes / Next steps.
To enhance peer to peer collaboration students were required to register twice, once with their UNSW student email (STUDENT) and one with their personal email (PEER). Students had previously completed a F2F/online interview with a designer/design practice in a group of three as a course assessment, so reflecting on how the interview went in terms of industry engagement was the next logical step aimed at increasing student awareness about working in a collaborative team and interview preparation skills for the future workplaces. Next steps involved assigning each group of three students either A, B or C to allow each person to experience being a student and being a peer, based on the rule:
A has a conversation with B;
B has a conversation with C;
C has a conversation with A.
Part A
DIRA
INTERVIEWEE
“STUDENT”
Name
|
Part A
DIRA
INTERVIEWER
“PEER”
|
Part B
DIRA
Reflection on interview task
|
Designer/Practice
|
A - Josephine
|
Interview Harry
|
Reflect on Josephine (self) and Harry (peer)
|
1. Haus of Helmutti (Matt Stegh)
|
B –
Harry
|
Interview Sebastian
|
Reflect on Harry (self) and Sebastian (peer)
|
2.Romance Was Born (Luke Sales and Anna Plunkett)
|
C –
Sebastian
|
Interview Josephine
|
Reflect on Sebastian (self) and Josephine (peer)
|
3. Another Colour (creative agency, design studio)
|
Outcomes will be reported including what the student thought about the value of this activity, as well as those teaching into the course. To date feedback within the safe interviewing space of a course, has been extremely positive, although the final results of the prototype are due in early December 2020. DIRA provides a scaffolded approach to student/industry engagement with the next step being to bring industry mentors into the virtual environment as ‘PEERS’. Building on this iteration of student to student peer interaction, the plan is to have student/mentor interaction with acceptance from Alumni and existing PEP hosts as mentors, to support professional learning in the creative sphere. Online training will continue to be in demand as students are further required to upgrade their industry connectedness capabilities in the digital economy.